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Senior 3D Artist

Job Code:
  • IT
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Job Details

Responsibilities Create realistic 3D models and textures including architecture, organic objects and props in accordance with the artistic direction, production deadlines and technical specifications. Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline. Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction Mentor and train other 3D artists. Required Qualifications College Diploma/Degree in graphic design, 3D, video game development or equivalent training. 5 years games industry experience with industry 3D packages, preferably 3DSMax & ZBrush. Experience working on published AAA games a strong advantage. Required Skills Expert knowledge of 3DSMax. Expert knowledge of Photoshop. Expert knowledge of ZBrush and Substance Painter. Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.) Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity. Strong high & low resolution modeling and texturing skills. Familiarity with game development cycle. Good understanding of architecture. Knowledge of Python, MEL, MAX Script an asset Knowledge of a programming language (C++, C# etc.) an asset Other Skills Good organization skills. Strong time management skills. Excellent communication skills (spoken and written). Coaching/mentoring skills. Considerable understanding of video games and broad video game culture.
Additional Degree: BA (Arts) | B.Com. (Commerce) | B.Pharm. (Pharmacy) | B.Plan. (Planning) | B.Sc. (Science) | BBA/ BBM/ BBS | BCA (Computer Application) | Diploma-Other Diploma | B.Ed. (Education) | BHM (Hotel Management)

Experience: 5-9


Application Programming | Graphic Designing/Animation/Web Designing | Software Engineer | System Analyst/Tech Architect
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